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BitBouncer.io

Privacy Policy

Effective date:

This Privacy Policy explains how BitBouncer collects, uses and protects information when you play BitBouncer or use BitBouncer.io. BitBouncer is an arcade game with offline solo play, private online 1v1 rooms and a Hall of Fame leaderboard.

Information We Collect

  • Nickname: when you submit a leaderboard score or play an online duel, BitBouncer may process the nickname you choose. Nicknames are limited to 20 characters and sanitized, but you should not include personal information in them.
  • Reply email: if you submit the privacy request form and choose to provide an email address, we use it only to respond to that request.
  • Player communications: if you submit a support inquiry, contact message or privacy request, we collect the email address and message details you provide.
  • First-party website counters: BitBouncer.io counts landing page views, gameplay preview plays and Google Play clicks. Events are sent directly to BitBouncer and stored only as totals for each UTC day and allowed page path.
  • First-party product counters: the website and Android game may send coarse funnel events, such as app opens, tutorial completion, match starts or ends, lobby exits and technical fault classes. We store daily totals with up to two short allowlisted labels, such as platform, language, difficulty or duration range.
  • These counters do not contain a nickname, IP address, user agent, advertising identifier, coordinates or a player, user or session identifier. They do not use cookies, fingerprinting or third-party marketing or analytics SDKs. Internal dashboard authentication uses a separate HttpOnly cookie on the API host and is not used to identify players.
  • Your browser Do Not Track and Global Privacy Control signals are respected for first-party website and product counters. If either signal opts out, those counters are not sent from that browser or WebView.
  • Optional anonymous balance telemetry: if you actively enable it in game settings, BitBouncer sends short-lived gameplay measurement buckets, such as hit and miss totals, target counts, level progression, timing ranges, viewport range and pixel-density range. It uses a random technical session token to accept and group measurements during that run; it does not include your nickname, advertising identifier or contact details. You can turn it off at any time in settings.
  • Gameplay data: scores, difficulty mode, match state, room codes and similar gameplay information are processed to run leaderboards and private real-time 1v1 matches.
  • Network and security data: our backend may process your IP address in memory and store a cryptographic hash where needed for abuse prevention, score integrity and socket or session protection. Hashed IPs attached to leaderboard entries are deleted automatically after 90 days; the entry itself (nickname, score, mode and date) remains for the Hall of Fame.
  • Diagnostics: only when Sentry is configured for a production build may technical diagnostics, such as the app version, device or browser information and error details, be sent to Sentry to help us fix crashes. Session replay is disabled, and we remove email and raw IP fields from diagnostic user data before sending.
  • Local device data: settings, audio preferences, high scores, telemetry consent and temporary session state may be stored locally on your device to keep the game working between sessions.

How We Use Information and Legal Bases (GDPR Art. 6)

  • Consent and communication (Art. 6(1)(a) and (b) GDPR): to respond to support inquiries, player communications and privacy requests, and to process optional balance telemetry you enable.
  • Contract and service delivery (Art. 6(1)(b) GDPR): to provide gameplay, private room codes, live 1v1 duels, score submission and the Hall of Fame leaderboard.
  • Legitimate interests (Art. 6(1)(f) GDPR): to protect the game from abuse and false scores using cryptographic IP hashing, automatically purged after 90 days, and to understand coarse reliability through first-party aggregate counters without player identifiers.
  • Crash diagnostics and maintenance: to identify crashes, fix technical faults and maintain platform stability when crash reporting is configured.
  • Device preferences: to store local preferences such as sound, haptics, visual settings and telemetry consent on your device.

Sharing

  • We do not sell personal data, show ads or use advertising identifiers.
  • Website and product counters are operated directly by BitBouncer and contain no player or device identifier.
  • Optional balance telemetry is operated by BitBouncer and used to evaluate game balance in aggregate.
  • Leaderboard entries may display your chosen nickname, score, difficulty mode and submission date publicly.
  • Sentry may process crash diagnostics only if it is configured. Hosting and infrastructure providers may process data only as needed to operate BitBouncer.

Security, Retention and Deletion

  • Data sent to the production service is transmitted over HTTPS/TLS.
  • Online room and session data is temporary and expires when rooms close or after inactivity.
  • First-party website and product daily totals are retained for no more than 90 days and are automatically purged.
  • Optional balance telemetry uses short-lived measurement sessions and is retained only as needed for aggregate balancing analysis.
  • Leaderboard entries are retained so the Hall of Fame can work. You can request deletion of entries associated with your nickname by contacting us.
  • Diagnostic data, if Sentry is configured, is retained according to the crash-reporting settings and used only for reliability and debugging.

Children

  • BitBouncer is not directed to children under 14 (or under 13 where permitted by local law without parental consent). We do not knowingly collect personal information from children without appropriate consent. If you believe a child has provided personal information, contact us and we will review and delete it where appropriate.

Data Controller

  • The data controller for BitBouncer and BitBouncer.io is Raúl Alonso, located in Terrassa (Barcelona), Spain.
  • For any questions regarding data protection, privacy inquiries or the exercise of your rights, you can contact: info@bitbouncer.io.

Your Choices and Rights

  • You can disable optional anonymous balance telemetry in game settings and use browser Do Not Track or Global Privacy Control for first-party counters.
  • Under the GDPR and Spanish Organic Law 3/2018 (LOPDGDD), you have the right to access, rectify, erase, restrict, port and object to the processing of your personal data, as well as the right to withdraw consent at any time. Use the form below or write to info@bitbouncer.io so we can review your request.
  • You also have the right to lodge a complaint with the Spanish Data Protection Agency (Agencia Española de Protección de Datos - AEPD, https://www.aepd.es) or your local competent supervisory authority.

Contact

  • For privacy questions, data deletion requests or support, use the privacy request form on this page or email info@bitbouncer.io directly. Include your nickname and relevant score details if you are requesting deletion of a leaderboard entry.

Privacy Request Form

Use this form to request deletion, access or help with a privacy question. The destination address is handled on the server and is not exposed on this page.

Changes To This Policy

We may update this Privacy Policy when the game, backend or legal requirements change. The effective date above identifies the latest version.